Please put your FPS and GPU device from the top right corner to the comments, it would really help to evaluate the performance of this implementation. Use Chrome for the best experience.
This project features real time global illumination playground with some of the most common problems this type of solutions encounter: 

  • dark noisy environments
  • moving emissive objects
  • lighting toggle

Press LMB to toggle the lighting, hold LMB to drag emissive ball.

Uses Surfel world space GI with software ray tracing + HTrace SSGI.

Published 9 days ago
StatusPrototype
PlatformsHTML5
Authorvotizlov
GenreAction
TagsFPS
ContentNo generative AI was used

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